Showing posts with label Dungeons and Dragons. Show all posts
Showing posts with label Dungeons and Dragons. Show all posts

Thursday, September 13, 2012

Life Gives You Lemonades At the Cabin of Shadows

The Society gathered at the Hidden Cabin 24th - 26th of August 2012 Anno Domini

Once again the Society left the civilized world behind them and retreated to the Hidden Realm where men are still men and women are non-heard. Journey to the Hidden Realm was ethereal, accompanied by tunes gathered by Lord Protector Jakubias. It was unanimously decided that his Collection of Otherwordly tunes was probably one of the worsts, ever.
As they arrived, they began with the arrangements necessary for the session to last over the whole weekend. When they finally were ready, the Session began. As the ritual insists, the gents firstly punished themselves with the paragon of rpg's, Dungeons & Dragons. This year the planetary alignment was favorable, as they began their new "To The North" campaign. First night of gameplay proved the new campaign setup as an intriguing experience.

With a proper cliffhanger, the gentlemen proceeded from the rpg to the nightly rituals of drinking. This time however, they decided to take it easy in order to ensure a good gaming experience next day. A cinematic video was watched, and this time it was titled as "Your Highness". A nice film. Enjoy the trailer.

After a night of restless sleep, the gaming ensued. It lasted whole twelve hours, and the new campaign was officially started with a bang. Please take a look:
The Game
The Cabin
The Atmosphere


Eventually it was time to call it quits. But that meant alcohol. The gents washed themselves at sauna in order to prepare themselves to the MEAT FEAST. Please take a look:

After stuffing themselves with delicious meat, the men regrouped back to the cabin to challenge themselves in Köning und Neger . The game was bizarre, and many drinks were drank. Here's a clean edit of a certain "victory chart" document that prevailed that night:

The Dynasties: 
Jakubias  William 
!Grudgematch! William  Jakubias 
Sovereign King Jaaaku..   He who will win the goon wars   William 
Masamund -> Count Oscar the Superneger 
Again - Jakubias 
-----------------/----------/------------------ 
Kungen King Jannek HE GAVE UP 
----------------/----------/-------------------
And now the shit goes really weird:

Oscar the King EXCEPT he aint but WILLIAM 
Masamund's Dynasty I - won the Neger-Oscar- The LEMON LORD 
Dickie-Doo-Masamund - Masamund's Dynasty II £$2@# Jannek 
Jannek 
Masamund's Dynasty III * punoit* 
Masamund's Dynasty IV %$#£ Number 2. 
Willy-Oscar 
Willy Oscar's number two - - - - - -    Neger-William :( 
Jannektikon the Emperor Goon-Willy-Oscar 
Jannek 
Jannek Masamund
And on the other side of the manuscript:

THE BOOKKEEPER JAKUBIAS IS A GAY SHEEPFUCKER WITH GNOME-FORESKIN!!!
What a splendid journey. Here's scenic picture of Natalie Portman's ass, best thing about movie Your Highness.



Thursday, September 15, 2011

Hatespeech at the religious retreat of Gustaf Hideout

The Society gathered at the Gustaf's Hideout 9th - 11th of September 2011 Anno Domini

For some unknown reason the Society squashed to Sir Williams warSaab and began an incredible journey to a small cabin located somewhere in Southern Finland, yet the excact location was kept in secresy even from the members themselves. Rainbows and unicorns spurred them on their way and everyone knew that they took part of something best described as "legendary".

It was friday evening as they reached the hideout. After unpacking their gear, they began their mission of full ablution by playing Dungeons & Dragons until midnight. As the days chores were fullfilled, it was time to take up the booze, and rest of the evening was filled with drunken "hatespeech." It was collectively agreed that xXx2 was utter shit, whereas Demi Moore's  full-of-life eighties "classic" "About Last Night..." was solid gold, even though we missed every single sex scene!

As friday night was concluded with two episodes of That 70's Show about 04.00am, saturday morning started 0830am with a montage-theme song from Disney movie "Mulan". Following this epic start, the gentlemen contended with D&D once again, and did not stop not until twelve hours later. Then began what everyone were waiting for. The Meat Feast! An incredible carnival of carnal lust! Everyone feasted with tremendous amounts of meat and beer, and as the feast concluded the Sauna was ready to bathe our brave carnivores. Ominous fullmoon greeted the gents as they plummetted to cold embrace of sea, howling like wolves at the moon.

meat feast
Later, as the troupe returned to the cabin, fresh & clean and drunk, a movie viewing began, as the The Rock exploded into everyones consciousness. King Jannek roamed the dreamlands while others watched the movie, he was feeling quite sick. After the movie, several rounds of Tekken 5 sobered even poor mister Jannek, while others continued on their trek to Greater Drunkeness.

As the mortal brawling proved to boring, new ways of drunken activity had to be invented, and so came the King & Slave, König und Neger: Die Negerkriegs in the reichlanguage. The basic principles of the game were introduce in the Cabinmeet Vol.1 almost excactly a year ago, and this time the Gents added the Negerkriegs-expansion set, a way for the slave to work his way up, by drinking.

Here are the basic rules of  König und Neger:
The deck of cards is shuffled and dealed to the players. (When more than five players, two decks should be used to increase sheer randomness) Then everyone may sort his hand from 2's to ace's. Then the one with 2 of clubs begins by placing the card (and anyother 2's he may have) tp the center of the table. Then the players in clockwise order strike cards on the last one, providing the card is bigger than the last one ( 3's over 2's, queen's over 8's for example).
You may even strike ace's over 2's. You may also strike multiple numbers of the same size, but then everyone else has to strike equal or more in number of the same size. (For example, three 6's are on the table, next player has to strike at least three 7's).
If the player cannot or doesn't want to strike, he/she must pronounce "pass", which he/she continues to say at his turn as long he's unable or unwilling. If everyone passes, the player who stroke the last card(s) can strike whatever he likes to a clean table (this often means the lowest in size as they are the weakest). It should be noted that ace's are almost omnipotent as they are unmatchable in size, guaranteeing a clean table to the player who stroke it. Altough, you have to match the number of the last sizes in the table, three kings can be only matched with three ace's or more.

The One who first runs out of cards becomes the KING, sole champion of the round. The others continue to play until one loses by being the only one with cards in his hands. He/she becomes the SLAVE, lowest of the low. When the next round begins and the shuffled cards are once again dealt, the King gives two (or three, decided by the players in the beginning of the game) of his LOWEST cards in his hand to the Slave, who has to give equal number of his HIGHEST cards to the King. And then the player with 2 of clubs begins the round.

But now comes the fun part, the Slave may challenge the King before the cards are dealt. If the king accepts he must face the Slave in series of rounds of indianpoker, if he passes, he loses his King-status and the round starts like the beginning round of the game, no high/low cards. If the Slave wins, he becomes the King and the fallen King becomes the Slave.
The rules of these negerkrieg's are simple, both of the players lift a card from the deck to his forehead so one sees only the opponents card, and then the players either say pass of I challenge. If either one passes, sips of booze are taken and new cards are drawn. If both challenge, the one with bigger card in his forehead wins, and the one with lower loses and has to drink a shot (or other standardized measure of alcohol) of booze. The Slave always has the iniatitive as he began the wars, so he has to choose first if a undeciding stalemate is to occur.

Slave doesn't have to challenge the King, but this is recommended as he sucks otherwise. And after the negerkriegs, the cards are shuffled and dealt and the round continues until new King is crowned, or the last continues his reign (which is likely to occur without the negerkriegs, as he holds better cards).
In addition to the Challenge rules, players are encouraged to drink outrageously while they play. Questions?
After Jakubias had lost the Negerkriegs several times in a row, the evening ceased and silence reigned once again. Then came sunday, and the hangover. The warSaab launched it's ride towards civilization. Everyone sweated in terror as they knew that upcoming Vol.3 would surpass the late-Vol.2 in every single level.
More meat, more booze, more Disney montages, more everything. Oh my...

Oh yeah, and cuz the gents missed em, here's Demi Moore's breasts.

Monday, June 13, 2011

New Loot!

The Society has freshly acquires two new items to it's collections.


First there's this new boardgame called Marnon. It originates to 1970's with the name Wizard's Quest but Marnon is the name for european/scandinavian release at late 1980's.

In Marnon the players oppose eachother as kings struggling for the rule of the island of Marnon. Each king commands his army against the others, orcs and a dragon, while wizard Peacemaker aid each side. One who discovers three items of power first, wins the game. Items are Crown, Ring and a Treasure Chest.

The society playtested the game with the Inner Five, and game took few hours. Even though it basically rolls around the luck with dice, Marnon possesses quite potent amount of strategy as each player tries to balance his forces for defending and for conquest, as bloodshed around him grows turn by turn. Nice!

Marnon proved to be extremely entertaining and became instant-hit with strong classic-status.

4,5/5 Shoggoths



Another article freshly plundered is propably the last Dungeons & Dragons 3.5edition book that Society will ever purchase. Local "hobby shoppe" Fantasiapelit still had one copy of D&D 3.5e Rules Compendium!!! Book greatly features all the essential rules of 3.5edition as a quick reference and thus it is a welcomed addition to Societys D&D games. Well done!

5/5 Shoggoths

ps. big fuck you, 4th edition!


Sunday, August 22, 2010

Das List um Kerken und Drachen



This is the complete list of Dungeons & Dragons 3edition & 3.5 books that the Society owns. The books are scattered around the underground tunnels beneath the Altar of Games, but lord protector Jakubias has oathed to gather and archive them all.


For DM's: (23 items)
  1. Dungeon Master's Guide
  2. Dungeon Master's Guide 3.5
  3. Monster Manual
  4. Monster Manual 3.5 Premium Print
  5. Monster Manual II
  6. Monster Manual III
  7. Fiend Folio
  8. Book of Vile Darkness
  9. Draconomicon
  10. Libris Mortis
  11. Manual of the Planes
  12. Frostburn
  13. Cityscape
  14. Stormwrack
  15. Dungeonscape
  16. Magic Item Compendium
  17. Stronghold Builder's Guidebook
  18. Weapons of Legacy
  19. Arms & Equipment Guide
  20. Deities and Demigods
  21. Expanded Psionic Handbook
  22. Book of Exalted Deeds
  23. Rules Compendium
Player's: (15 items)

  1. Player's Handbook (3copies)
  2. Epic Level Handbook
  3. Complete Warrior
  4. Complete Champion
  5. Complete Adventurer
  6. Complete Divine
  7. Complete Mage
  8. Complete Arcane
  9. Psionic Handbook
  10. Races of Destiny
  11. Races of the Wild
  12. Races of Stone
  13. Tome and Blood
Campaign settings: (10items)

  1. Forgotten Realms Campaign Setting
  2. Underdark
  3. Monster Compendium: Monsters of Faerûn
  4. Races of Faerûn
  5. Magic of Faerûn
  6. Player's Guide to Faerûn
  7. Faiths and Pantheons
  8. Dragonlance Campaign Setting
  9. Bestiary of Krynn
  10. Living Greyhawk Gazetteer
Awesome total of 48 so far.